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Devlog
DeagleClear Update 5 - Small stuff, shells, and enemys.
May 04, 2026
by
bobman123123
Idle Look‑Around System Enemies now look around when idle Enemy Hearing System (NEW) Enemies can now detect the player based on sound: Gunshots alert enemies based on weapon noise radius Dynamic Ene...
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Deagle Clear Update 4 - Upgrades, scaling, shields, and stacking.
May 03, 2026
by
bobman123123
UPDATE 4 — New Weapon, New Enemy, Late‑Game Scaling, Better Combat Flow New Weapon: M9 + Shield A hybrid offensive/defensive weapon set. One‑handed M9 pistol Off‑hand shield positioned on the...
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Hotfix update 3
May 02, 2026
by
bobman123123
Hotfix — Sewer Visibility & Map Cleanup Reduced fog density in Sewers Fog was causing enemies to see the player before the player could see them. Visibility has been adjusted so gameplay feels fair...
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DeagleClear Update 3 - Looks, Balance, gun, and maps.
May 02, 2026
by
bobman123123
UPDATE 3 —Looks, Balance, gun, and maps. Update 3 focuses on tightening the game’s core feel: better visuals, cleaner combat, improved map flow, and the introduction of a new mid‑tier weapon. To...
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DeagleClear Update 2 - Red guys and also new red guys
May 01, 2026
by
bobman123123
UPDATE 2 — New red guys and also improvements (WIP) Enemy Changes Enemies now have muzzle flashes Enemies now have firing sounds Combat feels way more readable and chaotic in a good way Fixed a Heav...
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store page update
May 01, 2026
by
bobman123123
screenshots and disc of store page updated update 2 soon...
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DeagleClear Update 1 - Guns, bosses, and also guns
April 30, 2026
by
bobman123123
PATCH NOTES — Update 1 “Guns, bosses, and also guns” New Weapons Auto Shotgun Fully automatic shotgun added High burst damage at close range Absolutely deletes anything point blank M249 LMG High...
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